Sunday, March 29, 2015

Currently, I am trying to make the animation a little more detailed. I'm not so much of a pixel artist, but I'd figure I would share my process of doing a "rig" in 2d Pixel art. Much like 3d rigging, you need to get a basic skeleton of your character. Then you move the limbs around to outline your animation.

from there you draw on top of it...

and finally here is the finished product...

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