Friday, December 18, 2015

Gulag Optimization

Even though my game has been submitted, I managed to make some tweaks to make the game run more efficiently. I think that the game should have a solid 60fps framerate at this point but I still need to do some more testing.

Sunday, December 13, 2015

Gulag Final Build

Gulag is done. I need to work on a different title. So its time to finally part ways with this project. I submitted my last build to Ouya and now I'm going back into development mode.